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2025 COMOTION

Role: 3d animator
Software: Cinema 4d, Redshift, Aftereffect, Photoshop, Illustrator
Year:2025

 

CoMotion is SCAD’s annual motion media showcase, celebrating collaboration, innovation, and the future of design.
As a 3D animator on the title sequence team, I contributed by developing and animating 3D elements that supported the creative direction. I refined materials, lighting, and timing to bring abstract concepts to life, working closely with designers and directors to shape the final visual rhythm of the piece.

Based on the storyboard, and from there, I began developing the 3D environment and
testing camera animation to establish the tone and motion of the sequence.

animation test

scene look dev

animation test

compositing WIP

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